PlanetSide Universe - View Single Post - Gameplay: Outposts
Thread: Gameplay: Outposts
View Single Post
This is the last VIP post in this thread.   Old 2011-07-25, 02:08 PM   [Ignore Me] #8
Malorn
Contributor
PlanetSide 2
Game Designer
 
Re: Outposts


Oh regarding the benefits. I dislike the NC benefit proposed because it is fundamentally different from the other two.

Above the TR and VS have benefits which are passive improvements to all soldiers and vehicles, while the NC benefit is a tactical strike. Seems NC are getting the shaft in that one. I'd like to see something along the NC theme that benefits many in the empire as the other two benefits do. Namely something that either gives them more defensive power, more offensive power, or more guerrilla-style. Adaptive camoflage for infantry (sort of like a weak infiltration suit, meant to mask numbers and helps only when stationary), or some sort of light personal shield or something like that which fits with the rest of the theme.
Malorn is offline