Originally Posted by Peacemaker
The walls were worthless because people on the ground often had the advantage to those on the walls, the cover gave them too many attack direction options, while if you were on the wall you were very limited.
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This to me is the epitome of faulty base features that needs the reform, its as if the walls were no more defensive then picket fences. Bases like castles are meant to employ walls as consequential part of base defense and the fact that most people in last game simply avoided their use as if it were the plaque warrants the needed change.
Very good point made there.