PlanetSide Universe - View Single Post - "Confirmation" crosshair/circle
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Old 2011-07-29, 06:51 PM   [Ignore Me] #50
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Re: "Confirmation" crosshair/circle

Well I cant think of a modeled fps out there that doesn't have a confirmation system to some extent via crosshairs etc...

Especially not in the case of your instance with splatter which the last game didn't have and lets say that if its the case that its predecessor wont have any gore either then how do you go about making a coherent fps experience?
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