Re: TR Tank Destroyer concept: Controller
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Would the magrider version be balanced by a slowing down of the strafe speed?
Because that (and the nice stability) is why the tank has a fixed gun right now. Give everything a fixed gun that's obnoxiously good vs tanks and you'll need to think of someway of making the magrider different-ish.
Perhaps they could have a single turret that fires on a reverse charge mechanic? The more shots you fire in succession, the less damage it deals, until you can't fire it anymore.
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