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Thread: Gameplay: Outfit Resources
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Old 2012-07-20, 06:24 AM   [Ignore Me] #4
ZaBa
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Re: Outfit Resources


Originally Posted by Deadeye View Post
The problem lies in the fact that in PS1 vehicles are free with a spawn timer of about 5 minutes. In PS2 though, they are going to cost resources and guys like myself, although most of us don't mind too much, are going to be paying "out-of-pocket" so to speak for our outfit to do things which comes to my suggestion.
Seems like PS2 has spawn timer for vehicles as well right now, on the order of 5-15 minutes, so you're probably not going to be able to pull several of the same vehicle at once no matter how big your bank is. I would imagine this is partly to balance vehicle populations, and partly to avoid "oh let me just pull half a dozen max-spec tanks for my squad, because I'm certed up and they're not". (to clarify, as far as we know certs don't have any affect on what you can do this time, only on what you have access to at an equipment terminal)


I can see it being fairly useful anyway, if only because of the difference in cost between a fistful of grenades and a Liberator. Even after timers, it's only going to take one or two accidents for pilots to find themselves eating a lot more resources than infantry.

Last edited by ZaBa; 2012-07-20 at 06:26 AM.
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