Originally Posted by WorldOfForms
While all these options look exciting, I was very surprised to see straight armor and shield upgrades.
Does that mean that you become harder to kill? Cause that kind of throws the whole "new players on equal footing" thing right out the window.
Please correct me and tell me we're not essentially spending certs on hit points.
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To be fair, we've heard the disclaimer of "equal within 20%" many times.
So as long as it isn't the unanimously superior choice and offer such a large advantage I'm ok with it.