Originally Posted by Bags
PS1 was fine, your fault if you run out of ammo or get caught with your pants down.
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I knew someone was going to say this, but I didn't think it was going to be you. So you just don't like secondary guns I take it.
Is it because you're used to having 100 rounds in your machine gun?
I'm not meaning it to be a replacement for a main weapon. It could even not have enough damage to kill someone from full health, but just something that's short range that you could swap to.
Originally Posted by Trolltaxi
I don't think PS weapon swap times were too slow. Have you ever tried to swap RL weapons? (not to mention the huge size and weight of weapons like MCG+Striker, or the JH+deci)
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Yeah I played airsoft so I carried a main p90 with a pistol. (Realistic weight). I think you're overestimating it for "realism". Switching to a sidearm isn't that big of a deal (I had a strap for my p90 so I'd drop it and pull the pistol).
It doesn't have to be available for all guns, but I feel it's a nice technique in a game to have the option. Most people firing ranged wouldn't switch to it. They'd just reload. I agree that a 2-handed weapon might not need it.
However, someone brought up a sniper. If snipers aren't a valid close range weapon (as they shouldn't be) then switching to a sidearm would be the most logical action.
Originally Posted by NewSith
I can somehow safely assume, that if there will be a sniper class in the game, it is, sadly, going to carry a sniper rifle and a useless fast-switch pistol. Same goes for all classes that don't have a flexible guns.
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Why do you say useless? I'm confused.