Re: Compromise for the driver=gunner issue.
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I wouldn't mind drivers being able to do more than just drive if certed properly and in some vehicles (like MBTs), but being able to fire the main gun and be able to operate independently, even if not as effective as a two- or three-manned vehicle, is still going to put more tracks than boots on the ground. PlanetSide is awesome because of the combined arms nature of the game - infantry, tanks and air - not just all vehicles.
Not to mention they don't need to be treated as "power-ups", as someone had put it in the other thread. Just another cog in the war machine.
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