PlanetSide Universe - View Single Post - Gameplay: Central Command Centers
Thread: Gameplay: Central Command Centers
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Old 2013-04-14, 04:13 AM   [Ignore Me] #2
leifnielsen
Corporal
 
Re: Central Command Centers


Originally Posted by Maelios View Post
TR: A series of shells fired from orbit that break apart in the atmosphere creating bullet like projectiles that fall to the surface nigh on instantaneously killing all infantry in the target area

NC: An EMP device fired into the lower atmosphere and detonated resulting in all vehicles in the target area being disabled until destroyed or deconstructed.

VS: A Nanite reprogramming device that causes Nanites in a target area to attack and deconstruct all living tissue for 10 minutes resulting in a prolonged area denial. The zone would deal damage similar to a restricted area pain zone.
The TR's is extremely underpowered, since infantry can just instantly spawn again at any sunderers in the area, whereas the VS's is extremely overpowered due to the area denial effect. NC sounds good.
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