PlanetSide Universe - View Single Post - Should Heavy Assault Drive?
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Old 2012-07-10, 10:10 AM   [Ignore Me] #55
Flaropri
Sergeant Major
 
Re: Should Heavy Assault Drive?


Originally Posted by Electrofreak View Post
They may not be able to heal themselves, but they have something better; they can bail in a fraction of a second and pop a shield which will allow them to survive a tank round. Combine this with the ability to fire AV and they just have too much of an advantage.
And LA can fly away to avoid getting hit entirely and then plant explosives on the enemy vehicle, Engies can pop out and put down an AV turret or similar small structure, etc.

As far as HA being able to supposedly hop in an out of a tank to fire off extra shots between cannon fire... just reset the timer on the cannon when someone enters that seat. So for example, you've got the timer after firing off multiple shots in a Lightning, if you hop out, have that timer start again from zero when you get back in, that removes the ability to take advantage of timing like that. It also keeps the Engi from being able to take advantage of such timing via repairs.

I don't think it's that strong of a tactic to begin with mind, since it means you and the vehicle are stationary, but if it is an issue that's a way to resolve it without removing the entire class from most vehicles.
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