PlanetSide Universe - View Single Post - Meaningful Customization & Balance via Tradeoff Decisions
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Old 2011-08-04, 10:18 AM   [Ignore Me] #33
CutterJohn
Colonel
 
Re: Meaningful Customization & Balance via Tradeoff Decisions


Originally Posted by Malorn View Post
You only need to make a side trip if you didn't already have it slotted.

This is no different from how BFBC2 does gadget slots.
BF2 gives them to you at the spawn screen. You don't have to take a ten minute trip to another base to change up.

Originally Posted by Malorn View Post
If you got the bonus all the time, it means
1) the bonus will be small and insignificant
2) many other people will have the bonus, making it meaningless except against nubs that haven't trained it yet.
or

3)The bonus will be significant, but because there are 5 significant upgrades occupying the same slot on the weapon, you have to pick and choose, and since everyone values different things, different upgrades will be used. i.e. Some would want the high accuracy barrel with reduced cof bloom, some would want the high damage barrel with secondary acceleration coils for more damage, and some would want the underbarrel grenade launcher attachment.

Last edited by CutterJohn; 2011-08-04 at 10:19 AM.
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