PlanetSide Universe - View Single Post - Today's code change - good stuff!
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Old 2012-09-06, 07:04 PM   [Ignore Me] #9
HorizonBound
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Re: Today's code change - good stuff!


I'm very grateful for the optimziation updates that the PS2 dev team has put through. I know how hard optimization is, finding what we can cut here, how can I do this with the least amount of stuff, ect, ect....
Anyway, for the first week or two of the priority key wave, the game has been basically unplayable for me, clocking in at a whopping 10 FPS at the warpgate, and Powerpont levels when actually doing anything. More recently, however the game has been working quite fine, and it seems to be working better on a mix of med-low settings at max. resolution than at pure low for some reason (i think that the settings split the work between my CPU and GPU better). Anyway, large battles still lag a lot, and just cutting the grass outright on low might be a good thing, as people obviously don't care about frills, as long as they can see the person they're shooting at. Any more optimizations are a welcone sight, especially in large battles.
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