PlanetSide Universe - View Single Post - How far will PS2 stray in terms of gameplay from modern FPSs?
View Single Post
Old 2012-07-08, 01:47 AM   [Ignore Me] #3
Maticus
Private
 
Re: How far will PS2 stray in terms of gameplay from modern FPSs?


Originally Posted by DownloadFailed View Post
By that I mean what conventions will PS2 steer clear of or emulate that are found in many modern FPS shooters?
Will there be regenerating health?
Will there be squad spawning (please say no)?
Will there be highly-limited support items (like only 1-2 grenades, mines, etc. per soldier)?
Will there be some form of melee?

I guess the thing I worry most about with PS2 is if it will end up like (forgive me) BF3 in the future. I really REALLY don't want another BF3 with guns that go pew-dee-pew, and I really REALLY want a game that has a similar metagame to PS1, like advanced tactics, community and teamwork, and player purpose.
1. Yes
2. Yes but it is much more visible (you drop from a drop pod in the sky so no OMGDUDEINMYFACEWTF kind of crap)
3. support items like grenades cost resources, mines are part of the engineer kit (and were very important in PS1)
4. so far looks like quick melee
Maticus is offline