Re: TR MAX LOCKDOWN - NOT AGAIN!
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Quite simply the fire rate bonus needs to be worth sacrificing movement to attain.
Back at PS1's launch I believe the TR MAXs had a ~80% fire rate when not locked down, and ~120% when locked down. This was obviously ridiculous. What they need is 100% fire rate, which then increases enough to be worth staying still for.
Note that the VS MAX only sacrificed accuracy when jumping; they should probably not be able to fire when jumping to balance out against the other empires.
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