PlanetSide Universe - View Single Post - Deployed Galaxy Spawning
View Single Post
Old 2012-03-14, 02:25 PM   [Ignore Me] #18
Skittles
Sergeant
 
Re: Deployed Galaxy Spawning


Originally Posted by Kipper View Post
It has been said that the Galaxy will have capable defenses when its deployed, provided someone is there to actually man them.

Being a mobile base - and therefore a strategically important target for counter-attackers wanting to relieve the pressure on their fixed base coming from people spawning, you would expect it to come under all kinds of attack from whatever people can get their hands on.

If it has people and guns, and an engineer manning it - then it will hold itself against most vehicles and it will take a co-ordinated assault to take it out (in which the one empire risks losing the nearby base while it concentrates on taking down the gal-spawn, but the other empire risks losing its gal-spawn if it doesnt leave enough people back to keep it alive - so it will be about allocation of resources)

This is the part that is extremely short sighted on the dev teams about using the gal instead of the AMS as a spawn point. It will not matter in the long run Aircav will wreck the thing almost as soon as it lands (and obviously before hand). Theres a reason gals became extremely rare to see in PS, and its not because everyone certed other means of transportation. Its because they're flying XP, and that is about all they're good for.

You have a 90% better chance of your squad making it to a drop zone if they all cert skeet with drop skills then one person and gal.
Skittles is offline  
Reply With Quote