PlanetSide Universe - View Single Post - Should aircraft be able to see infantry on radar?
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Old 2012-04-17, 07:12 PM   [Ignore Me] #23
Stardouser
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Re: Should aircraft be able to see infantry on radar?


Originally Posted by Mezorin View Post
Any unit should see another unit's "spots" or what ever else, as that's sort of the point to having coordination in a game. Should planes have the ability to "motion sense"? If they sacrifice the missile slot for a radar scout suite, sure, why not? The guys who can see/spot ground troops will be food for the guys who specialize purely in air to air combat anyways. Remember what Higby said: every load out will mean sacrificing something.

We all know how much air cav dominated everything else in PS1, but that likely won't be the case this time around as anyone can just swap out a heavy assault load out, or slap an AA turret on their tank. If you are getting one sided aircav farmed it will not be because you had a lack of reliable things that could shoot planes, it will be because you didn't use them.
When 1 person can spot for 600, it's not coordination, it's zerging. It's an extreme force multiplier that allows a reward to be reaped that's far beyond any skill, planning, or situational awareness that was sown. And simple line of sight radar is even worse. That's not even spotting.

I don't understand the point of having a large scale game if things like this are going to undo it all, destroy stealth, etc.

Last edited by Stardouser; 2012-04-17 at 07:13 PM.
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