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Old 2012-03-25, 11:06 AM   [Ignore Me] #125
Chaff
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Re: Ideas for the "Rich get richer" problem


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So....we're building a resource-based game....where once you start "winning" and acquiring more territory...you begin to be penalized....whilist inferior Empire(s) are essentially "rewarded" ? Really ?

Maybe, all we need is a "back-up" plan (w/the Devs). Play the game without any drastic changes or Nerfs...and if the "Rich-Get-Richer" model ends up to be a major issue.....then the Devs need a solution "in-pocket"....one they can implement ASAP - pehaps overnight (or almost immediately).

WHAT would that be ? DEFENSIVE CAPABILITY....just short of being a Sanctuary.

When an Empire gets under 10%/10% (or somewhere 'round there) POP/RESOURCES.....it gains the ability to construct certain DEFENSIVE capabilities....where if facing overwheliming odds it would still have a decent chance of holding the last 5 or 10 sq km of it's meager Global territory.

What's to prevent the other two Empires from Double-Teaming an EMpire on the verge of extinction ?

Well, ONE....if it's real estate was very very small.....2 Empires just couldn't squeeze all their toons to 3 or 4 backdoors......especially, if the almost-defeated EMpire had bonus DEFENDER (Elimination) capabilities....fox holes, ROF, additional walls & cover...just very very "defensable" positions....perhaps depoloyable EvP ones......turrets that auto-return fire....and are very very hearty. THese EvP turrets turn their kills into resource flow....which over time helps the Empire fighting for survival to begin to slowly regain offensive capability.

The Empire in Super-DEFENSE mode gains nothing lasting....just the temporary ability to stave off Total Elimination, exit the near End Game licking its wounds, and perhaps do so with some DEFENSE-accumulated resources to give it a decent chance to fight back towards becoming a Global force/presence.

For NC with 70% of the POP (and 70% of the resources)...to finish off the TR with 10%/10%....might take weeks and weeks...with NC dieing 5-15 X faster than they could manage kills......meanwhile...the VS (with 20%/20%)...would be free to backhack and capture NC resources pretty much anywhere they choose.

Once NC move 20% to stop the VS....the NC will be doomed to "lose" their 50% VS 10% battle vs the TR....in the sense that TR DEFENSE Capabilities will allow them to push the front forward enough to begin acquiring resources that eventually allow them to begin Offenive manuevers again.

Not quite an End Game.....but enough of a "We rubbed-your-face-in-it" for the Dominate Empire to feel victorious.

Not a complete End-Game KO....but a moral victory via TKO.
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Last edited by Chaff; 2012-03-25 at 11:24 AM.
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