2012-03-26, 06:26 PM
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[Ignore Me]
#131
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Contributor
PlanetSide 2 Game Designer
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Re: Ideas for the "Rich get richer" problem
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Originally Posted by Ait'al
Leave it all open to the players. All different scenarios are useful/prudent in different situations. Leave it up to players/empires to decide on their on as the time comes. Variations makes variation. It's a good thing.
Also, you don't learn strategy unless you have to use it. Automating it or simplifying it goes against the point of a strategy game. It literally ruins it in every sense. It removes both the potential and the means to reach it. Natural strategy is naturally balanced to begin with.
Leave it up to the people/players action and you will get x. Leave it up to the government/controlled situation you will always get y. Always go with X. The widest variation and versatility are always your friend. Leave it to people to choose to simplify it by their own actions. Never hard code it into the game.
Natural strategy. There are always ways to unbalance a resource heavy monster! etc etc.
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What are you talking about?
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