PlanetSide Universe - View Single Post - Demo recording (a.k.a. BattleRecorder) in PS2
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Old 2012-03-19, 02:52 PM   [Ignore Me] #11
Duddy
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Re: Demo recording (a.k.a. BattleRecorder) in PS2


Originally Posted by ThGlump View Post
Thats why it should be recorder serverside (since thats where will be all informations), and provided to public with several hours delay (or once a day recording from that day)
Whilst I agree that it'd be awesome to have that for machinima purposes, it's not as simple as it may seem (or so I imagine).

In addition to the recording/storage/distribution of said logs, you need to also then build into the client the tools to read back, process and manipulate that log.

Can't say I know how difficult it could be, but it's certainly more so that any method centred on the player themselves.

It's certainly more simple in a session based game, such as TF2, where there is usually a finite start and ending to the goings on.
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