Originally Posted by ThGlump
Thats why it should be recorder serverside (since thats where will be all informations), and provided to public with several hours delay (or once a day recording from that day)
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Whilst I agree that it'd be awesome to have that for machinima purposes, it's not as simple as it may seem (or so I imagine).
In addition to the recording/storage/distribution of said logs, you need to also then build into the client the tools to read back, process and manipulate that log.
Can't say I know how difficult it could be, but it's certainly more so that any method centred on the player themselves.
It's certainly more simple in a session based game, such as TF2, where there is usually a finite start and ending to the goings on.