Originally Posted by Baneblade
If resource costs were directly tied into your side's population, that might help some. Don't increase them, but have them reduced according to the ratio you are disadvantaged.
50% VS pop would mean they pay full price and the other two are likely around half price. This will allow more rapid replacement of vehicles and MAXes and such from the disadvantaged side.
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This. I've seen it suggested before.
More demand=less supply. Over pop faction gets starved easier.
Even if it's just a bandaid till resource revamp.