PlanetSide Universe - View Single Post - Creating Specialization within PS2s Class System; A solution
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Old 2012-10-02, 04:09 PM   [Ignore Me] #7
Helwyr
Sergeant Major
 
Re: Creating Specialization within PS2s Class System; A solution


Originally Posted by Hosp View Post
There was no Specialization in PS1 either. The big difference being in PS1 a single person could carry a small arsenal with them, that's more what the vets complain about with the hard classed system. They can't lone wolf as easily.

EX: My solo-sniper had - Med-App, Bank, Light Scout, AV, Bolt Rifle, a few different hand grenades, Med-Kit(s), +extra glue or med juice. Not to mention when i took the Command Harasser (TM) out, In the trunk there was extra Phoenix Ammo, Bolt Ammo, Med-Kits, Glue Gun and ACEs(assuming I had the cert). Depending how fast the lines moved I could be self-sufficient for about an hour before having to resupply (assuming something airborne didn't get me first).
To start with I have to say I'm not trying to create a system that is anti "lone wolf", although I would argue the system that I have suggested while definitely not hindering such players would in some respects enhance team work in PS2 not diminish it. Why? Because, by being a specialist in this system means you can't do something else, heavily specialize in say two classes/vehicles for total of 4 specializations and there's A LOT of things you cannot do. Which means in teams you're reliant on others to do the things you closed off to yourself by becoming a specialist, you can't just run to a term and switch to whatever is needed.

I look at your example from PS1 and wonder what the problem is? You specialized as an outdoor skirmish type Infantry and at some cost in certs: I count 22, which is a fair amount in PS1 when the cap was BR 20 or 23. There's got to be a lot of things you closed off to yourself, because a single PS1 character couldn't do all that and fly Reaver, Libs, drive tanks AMSes, use HA and special assault weapons, Max suits, Hacking and BFRs and so on.

My own main character in PS1 could only use one vehicle, the ATV, and that was still the case at BR 25, in fact since they introduced Expert Hacking at that point, I was even more narrowly specialized at BR25 than I was at BR23.

Originally Posted by Hosp View Post
What defined specialists in PS1 (and I've said this in beta forum as well) was what you as an individual decided to become best at. People had a tendency to know who was a damn good dogfighter, or cloaker or sniper etc.
I don't entirely disagree with this, but to me it's only half the story, the other half is the part you're rejecting. If it was the full story there would be no point having certs in the first place, they should just give them all to us on day one.

Last edited by Helwyr; 2012-10-02 at 04:12 PM.
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