PlanetSide Universe - View Single Post - Tribes F2P Business Model - PS2 Impact
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Old 2012-03-28, 08:16 PM   [Ignore Me] #5
Skitrel
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Re: Tribes F2P Business Model - PS2 Impact


Originally Posted by Graywolves View Post
I really hope they do nothing like that.
Then you're shit out of luck I'm afraid. They're obviously going to do that, we can expect to see new "sidegrades" and themed content for all classes to go out regularly.

Yes, it will create influxes of particular classes, it's never really an issue though, it only lasts a couple days while people try out new stuff and then get back into routine.

What do we expect? They never release changes to classes? It would be stupid to introduce changes across all classes at once, that's asking for a balance disaster. When you introduce anything you introduce it one thing at a time, decide if it broke anything, then move on from it. There is simply no other way to ensure that something you change doesn't break anything.
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