Originally Posted by 2coolforu
Since we can't have single-shot kill rifles or a realistic wounding system then why should rockets kill in one shot?
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They shouldn't.
Originally Posted by CutterJohn
I have no issues with rockets dealing decent respectable damage to infantry, though the supply would have to be much more restricted than in PS. I loved how the AT rockets in the battlefield games had useful applications besides anti vehicle, especially as counter sniper tools.
Granted, they shouldn't be instakill, and a very small splash. AT rocket vs infantry, the at guy should lose 9 times out of ten in a direct fight. But if it took 2 hits to kill, and had a 2s reload(plus whatever time you spent reloading it) it would be balanced as a relatively poor AI weapon. There is also no reason the lancer couldn't have been effective at killing people as well.
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I just want them to do more than tickle the enemy. Will a full clip of lancer/striker even kill a rexo?