PlanetSide Universe - View Single Post - Use of infiltrators in outfits.
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Old 2012-07-21, 09:33 AM   [Ignore Me] #10
MrMorton
Sergeant
 
Re: Use of infiltrators in outfits.


Originally Posted by Middi View Post
I'm new to the Planetside community and I am extremely interested in this game.

For a long time I've always enjoyed the idea of being apart of a small spec ops squad that infiltrates deep behind enemy line to do surveillance and to cause havoc, then once the main force attacks, our squad provides support and cover fire.

The problem with this is that I haven't had the opportunity to play a game where this type of gameplay is possible due to the lack of a frontline aka COD is a run around in circles shooting anything that moves, and BF is too fast paced for any surveillance to be useful when playing the "rush" game mode and "conquest" had a constantly changing frontline.

My question is how viable is the surveillance/long range sniper/shit disturber play style, what kind of tactics were infiltrators used for in PS1, and what tactics have outfits been brainstorming for infiltrators?
from what I have seen from the abilities the infiltrator has, it seems to be geared heavily for nonlethal support rather than ninja assassin blowing shit up.

what I imagine happening is an infiltrator with lots of squad leader certs sneaking into an enemy base, planting iff and emp mines (iff detects enemies and emp drains shield) at key attack points where the main force plans to push. Then the infiltrator could move around the base spawning in squadmates to get behind the enemy forces.
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