PlanetSide Universe - View Single Post - An XP change in GU13
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Old 2013-07-02, 05:39 AM   [Ignore Me] #53
SKYHEX
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Re: An XP change in GU13


EvilNinjadude has a point. I know how people will avoid this then, LA with drifter jets and redeploy. Although, honestly, that is pretty legit to me. Because a) they lived ater jumping out and b) survived outside or 10 seconds waiting or that redeploy. There still exists a possibility of me ramming/shooting them out of the sky, so I am cool with that.

As a dogfighter, this is a nice change, although since I honestly give nary a [insert profanity of your choice] about my K/D, it will be just + 100 XP for my effort/enemy laziness.

As to if and how it affects one stat padder, my opinion is this:

Last edited by SKYHEX; 2013-07-02 at 05:47 AM.
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