PlanetSide Universe - View Single Post - Why K:D, Deaths, streaks and other stats are bad, and how PS2 can evolve the genre
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Old 2012-03-07, 02:39 PM   [Ignore Me] #53
Sifer2
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Re: Why K:D, Deaths, streaks and other stats are bad, and how PS2 can evolve the genr


Originally Posted by ArmedZealot View Post
You mean like real life where people feel the fear of death?
In real life you wouldn't go through the door you would blow the building up. It's a Sci-Fi game world with its own rules. If pushing inside is what you need to do to take the base over, and win then that shouldn't be discouraged. If anything the guy brave enough to take the lead and finally start the charge that won the fight should be the one getting a medal not the Sniper that hid on a mountain top nearby farming safe kills that didn't really do anything.
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