PlanetSide Universe - View Single Post - Gameplay: MAX Melee Arm (Sacrifice a gun for better melee)
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Old 2012-08-12, 04:12 PM   [Ignore Me] #51
MaxDamage
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Re: MAX Melee Arm (Sacrifice a gun for better melee)


Originally Posted by Metalsheep View Post
I honestly wouldnt mind MAXs being able to 1-shot infantry with their Melee. A MAX is slow, large and easy to see coming, if you happen to be dumb enough to get into melee range of a mechanized exosuit, you deserve to get splattered. Maybe Rexos could survive a single blow, but anything less is just meat.
Reminds me of the SplatterMAX.

I think Melee has essentially been covered with flamethrowers.
The animations involved with adding melee along with everything else are probably too much effort to satiate too small a collection of potential users.

I agree it would be cool though.

Last edited by MaxDamage; 2012-08-12 at 04:14 PM.
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