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Thread: Gameplay: Quick-draw pistol
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Old 2011-08-11, 12:55 AM   [Ignore Me] #11
Sirisian
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Re: Quick-draw pistol


Originally Posted by Trolltaxi View Post
It is easier with a strap. But will we have straps in PS2? Or just the mounting point on the back of the armour?

And besides realism, dropping weapons would really make the sidearm the "last resort". And I'd give that chance to the snipers too.
I was imagining it as one hand putting the rifle on your back on a clock point while the other hand grabbed pulled out the gun. I guess that would be up to the animators though. I'm definitely in the boat that not all weapons would be given the ability. Not sure if dropping the gun in the best approach. Seems like an odd way to handle it.

I just want it to be more of a choice between reloading or taking a few more shots. You'd be switching back to a gun with no ammo anyway.
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