Re: Some thoughts on Medic progression
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I like the way that the medics in Bad Company 2 handle healing, but not the exploits. I can see a device similar to the ACE being carried by medics. Based on the skill of the medic would determine the level of healing carried out by the ACE. Could be set up as a forward MASH unit. Could not deploy near any terminals (CC, Vehicle, etc) but could see it helping out an initial rush into an enemy base.
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