Originally Posted by NewSith
There:
https://twitter.com/xalorn/status/361145652513742849
This actually raises a cocern - as a matter of fact it's cheaper to destroy an AMS, rather than than to pull one, resource-wise. Plus I don't think that using a grenade is similar to pulling a vehicle, as was stated in the very Q&A, so I for one don't think that pulling an AT mine should be put into the same basket as pulling a tank.
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This may be improper of me but I'm going to assume another balance pass to ensure that this doesn't come to pass.
That is to say that either infantry consumables are going to be more expensive or they're going to get a damage nerf. Or possibly vehicles are going to see a explosive resistance buff.
Either way we're going to need some retuning.