Re: Metagame Analysis - Esamir
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I haven't played there much, but I was part of a really fun bridge fight one day. However, the problem was that the ground below could be driven over, so there wasn't a need to use the bridge. I would like to see some large, impassible open water areas under some the bridges, so that traveling over the bridge is a top priority. Doing this will make those bridges important assets to control.
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