2012-04-03, 05:14 PM
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[Ignore Me]
#23
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Contributor
PlanetSide 2 Game Designer
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Re: Heavy Assault Comm Link
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Heavy Assault soldiers also have access to prototype Nanite Mesh Generators that temporarily reduce the velocity of incoming projectiles, decreasing their kinetic impact on the user.
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I called this 2-3 weeks ago, you can see it in one of the GDC videos
http://www.gametrailers.com/video/gd...tside-2/728283
2:57
TR Rexo with bright red shield that absorbs approximatley 20-22 Gauss rounds and the rexo still has full health (didn't break shield). The bright shield effect fades during the killcam and lasted 6 seconds on-camera, but it was already on before he came into sight. So we know this kinetic shield ability lasts at least 7 seconds or so currently.
And damn that TR Rexo model looks even better.
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