PlanetSide Universe - View Single Post - Mines staying active when switching class
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Old 2012-04-08, 03:39 AM   [Ignore Me] #29
Coreldan
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Re: Mines staying active when switching class


Hmmh, personally I'd like to see them persist. It's not directly comparable to keeping and being able to use your med applicator as an other class IMO.

CE is a part of defense and I don't somehow like the idea that to have CE, the engineer is stuck being engineer forever.

Naturally a max amount of mines like in PS as well as perhaps a... few hour timer before they vanish if it's technically required? I know in PS fights can take all day sometimes, so two hours can be a short time, but that's more like "IF" it's required to keep server performance up, otherwise we might have thousands of mines around that wont ever see an enemy soldier
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Last edited by Coreldan; 2012-04-08 at 03:41 AM.
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