1. Increased damage and projectile speed for AA MAXs.
2. Slightly increase pulsar damage.
3. The ability to use the chaingun like a chaingun. If I wanted to use burst fire, I'll just use the cycler and save the 4 certs.
4. More frequent hot spot updates. I swear those things last for a solid 10 minutes after the fighting is done. I've dropped into bases that have 3 or 4 spots, only to find that the fighting is over.
5. Adv. Medic heal stations and better med gun efficency. An extra 25% health per "ammo" would be good. The heal stations would have to have a large interference range to prevent them from being spammed.
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