Re: Two Questions of "Day and Night"
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UNTIL I see and experience it for myself, I can't say I won't or couldn't learn to like fighting in very dark conditions. If 75%-95% of the world zerg tends to avoid DARK night conditions, then we can expect the BIG battles to happen on continents that have the majority of daylight hours ahead of them.
DARK nightime fighting might become like cave fighting.....for the few dedicated lovers of a different environment.
I don't know enough about the myriad of challenges it will offer the player. Nor do I know what SOE may add in the ammo, weapon, or cert trees to help make NIGHT battles an entirely new and perhaps as equally an addicting part of PS2 as the huge battles PS1 sometimes gave us.
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Last edited by Chaff; 2011-07-27 at 02:56 PM.
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