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Old 2014-07-15, 03:22 PM   [Ignore Me] #1
Ghost Runner
Staff Sergeant
Increase Ammo to Shotguns

Increase Ammo to Shotguns I think its awful that the pumps were pushed to 4 rounds, They should have 5 or 6 shots because you know some of us are advanced in age and miss once and awhile.

Also why is it fair that TR Maxes get 60+rds and NC Maxes get 6-8? (would have compared Vanu but not sure of there size though I'm sure its more then 8) NC maxes should have 15-25+ as I would like the ability to wipe a platoon out solo like the TR and VS once and awhile.

Auto shotguns should have 10 rounds upgradable to 20.

Semi autos should have 8 upgradable to 12.

Also why is it the Jakhammer has 9 rounds when the TR Mini gets 100 and the vanu lasher get 75 should the NC not have 25 rounds then to balance?

I feel these changes would make shotguns useful in more situations and get them played with more and would balance the NC specialties against their counter parts.

Ghost Runner81
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Old 2014-07-21, 03:32 AM   [Ignore Me] #2
Lieutenant Colonel
DviddLeff's Avatar
Re: Increase Ammo to Shotguns

Many, many people see shotguns inclusion in the game as being a bad thing. They dominate at close quarters where you often don't get a chance to react to them and a decent player can munch through a handful of people with a single clip already.

Adding extra potential to that would be a bad thing in my eyes, although I think shotguns are in a good place already.

You also cannot compare the Lasher, JH and MCG as they are all totally different weapons. If you are going to compare the JH to other weapons you can only compare it to shotguns.
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Old 2014-07-21, 10:23 PM   [Ignore Me] #3
Lieutenant General
Baneblade's Avatar
Re: Increase Ammo to Shotguns

The only problem with shotguns is that the JH is not the undisputed king. It should have a 12 round mag to start, expandable to 21.
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