An interesting twist to the game - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Where people dont cry nerf
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2003-02-15, 10:12 PM   [Ignore Me] #1
Tolvy
Sergeant Major
 
Tolvy's Avatar
 
An interesting twist to the game


If a person with an infiltration suit can use an "ACE" then there would be a whole new strategy to the game.

you could use the ACE as a mine. You could sneak around while cloaked an deploy mines everywhere. You could deploy them right in front of tanks or at the top of a ramp so they wouldn't see it. This could begin to be an annoyance so everyone would have to carry a mine sweeper, which could be a pain. All someone would have to do to get some kills would be to place mines right outside a base door. It would take a while for people to figure figure out what was going on and have to get a mine sweeper. Plus, when you are cloaked, no one will be able to see you laying them.

My question out of this is: Can the infitration suit carry an "ACE"? and if so, how many?
Another question is: If you use the ACE as a turret, can you deploy it anywhere or does it have to be at one of your bases?

Please comment
__________________
Tolvy is offline  
Reply With Quote
Old 2003-02-15, 10:19 PM   [Ignore Me] #2
Flameseeker
Captain
 


ACE turrets can be set up anymore. I assume Infils could carry 2-3 ACEs. When setting up the mine, the guy would become visible. Not to mention Audio and Darklight will pick him up. If I had a base and I was worried about hackers I would do this.
1) Aircraft overhead. Some equipped with Darklight
2) Cloakers with Audio or Darklight scouting around outside of base.
3) MAXes/ Grunts roaming base with Darkligh/Audio on.
4) Permanent guard in command room and generator room. These would have Darklight and Audio. These guards would be rotated.
5) Snipers, AA, AV, and AI MAXes on the walls. If turrets weren't auto, a man in every turret.
6) Buggies patrolling borders.
This would take an entire platoon pretty much. I would only use it on Very Heavily at risk bases. Ex: Captured by us recently, on border, feared outfit in nearby base. This would be tough to crack.
Flameseeker is offline  
Reply With Quote
Old 2003-02-15, 10:23 PM   [Ignore Me] #3
Tolvy
Sergeant Major
 
Tolvy's Avatar
 


Originally posted by Flameseeker
ACE turrets can be set up anymore.
Huh?
Did you mean "CAN'T be set up anymore"
or "Can be set up anywhere"
?

And if all those things can detect cloakers, what is the point of them?
__________________
Tolvy is offline  
Reply With Quote
Old 2003-02-15, 11:05 PM   [Ignore Me] #4
CDaws
Second Lieutenant
 
CDaws's Avatar
 


Not to be mean or anything but, the infiltration suit with the ACE packs has already been discussed and by Smokejumper btw. http://www.planetside-universe.com/f...&threadid=2060
CDaws is offline  
Reply With Quote
Old 2003-02-15, 11:06 PM   [Ignore Me] #5
Fire_Monkey
Lieutenant Colonel
 
Fire_Monkey's Avatar
 


... wasn't the cloked engineer Smoke's idea!?

-errr FUCK, Ranger said it before me, I was too rushed to say that SJ alrdy came up with it.
__________________
[ Signature removed by Nazis ]
Fire_Monkey is offline  
Reply With Quote
Old 2003-02-15, 11:11 PM   [Ignore Me] #6
CDaws
Second Lieutenant
 
CDaws's Avatar
 


CDaws is offline  
Reply With Quote
Old 2003-02-15, 11:30 PM   [Ignore Me] #7
Deadlock
Contributor
First Lieutenant
 
Deadlock's Avatar
 


my guess is the knife's going to be the infiltrators best friend. probably the most satisfying kill as well.
Deadlock is offline  
Reply With Quote
Old 2003-02-15, 11:38 PM   [Ignore Me] #8
Fire_Monkey
Lieutenant Colonel
 
Fire_Monkey's Avatar
 


But you cannot use the full damage capability, so the bodygaurds will swoop in and rape you.
__________________
[ Signature removed by Nazis ]
Fire_Monkey is offline  
Reply With Quote
Old 2003-02-16, 12:31 AM   [Ignore Me] #9
Ludio
First Sergeant
 
Ludio's Avatar
 


ACE turrets have to be set up in your empires SOI.

Setting up mines, hacking, healing and other stuff like that only brings you up to the first level of visibility similar to when you walk, of course the mine/hacking beam is also visible.

Audio amplifier implant can only pick you up when you run, and you can also use the silent run implant.

And SmokeJumper has stated that the knife is the infilitrators best friend. Even without the secondary mode, you can still use the melee booster to do more damage.
__________________
Ludio is offline  
Reply With Quote
Old 2003-02-16, 11:46 AM   [Ignore Me] #10
Deadlock
Contributor
First Lieutenant
 
Deadlock's Avatar
 


seriously? i must have missed the part about not using secondary mode in the infultration suit. oh well, thats what melee bost is for
Deadlock is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:26 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.