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Old 2004-03-16, 01:01 PM   [Ignore Me] #181
Krinsath
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I used the term broken to mean "not doing what it's supposed to".

The system they use is the lesser of two evils and for a pilot concept on getting 200+ people in one area fighting, it does a great job. However, Surge + Z-axis changes + heavy combat was probably a bridge too far for this engine, and hence something needs to give.

Wasn't trying to say that the Devs screwed something up, just that the current technology isn't there to do everything the "ideal" way.
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Old 2004-03-16, 01:04 PM   [Ignore Me] #182
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Surge should be for travel, fleeing, flanking, tactical insertion, not rushing up and opening fire while running at 40 MPH
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Old 2004-03-16, 01:14 PM   [Ignore Me] #183
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If I back Dhark up on another point I'm sure to come off as a f4g, but I ain't.

The truth, though, is that Surge should be used for exactly what Dhark said.

It was never meant to be a lag machine that let gimps buff their kill-count with little to no options for retaliation.
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Old 2004-03-16, 03:36 PM   [Ignore Me] #184
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It's much more lethal when used tactically, it should be used to get INTO POSITION for fighting, not the actual combat, 1 person using surge to get around the enemy line and attack from behind is more deadly than 5 rushing up infront of them.
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Old 2004-03-16, 09:06 PM   [Ignore Me] #185
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Damn straight, Dhark.. I couldn't agree more.
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Old 2004-03-16, 09:11 PM   [Ignore Me] #186
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Of course, I'm always right.
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Old 2004-03-17, 06:54 PM   [Ignore Me] #187
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Originally Posted by Lartnev
It's not a case of the netcode being broken as such, it's just it's not really good at predicting surge users, and you can't really blame anyone for that.
Indeed, it's not broken, it's just a matter of priority. I'm pretty sure if they just up the bandwith A LOT the warping would be a thing of the past. On the other hand they have a perfectly good reason to up the monthly fee too then I'd rather take the surge nerf thank you.
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Old 2004-03-17, 08:50 PM   [Ignore Me] #188
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It'd also kill the connections of anyone short of 512 cable/ADSL
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