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Old 2013-03-18, 06:11 AM   [Ignore Me] #16
Echor
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Re: Performance Issues Official Thread


Originally Posted by Pella View Post
While there's no point in me posting my stats as SOE wont/cant replicate my setup.

Let it be known. That the problem exists. And its some form of Memory leak again which we experienced just after Launch. snip
Exactly the same here, fine to start with, deteriorates with time.

I don't know if its the same problem as others, but the whole game play loses its fluidity, feels like low fps, but that's still high enough. For instance if I turn, the display feels like 5fps, but might be over 100fps.

As for server lag on Miller, please retire Hammy, he's too old and tired!

Everyone in the platoon complains about the same problem with current game play, its not down to specific hardware! The only difference is how soon it affects you. A couple of patches back, just before the desynching issues, the whole game was fluid for hours.

The knock on effects are poor accuracy, and instgib deaths.
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Old 2013-03-18, 07:16 AM   [Ignore Me] #17
PredatorFour
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Re: Performance Issues Official Thread


Originally Posted by Echor View Post
Exactly the same here, fine to start with, deteriorates with time.

I don't know if its the same problem as others, but the whole game play loses its fluidity, feels like low fps, but that's still high enough. For instance if I turn, the display feels like 5fps, but might be over 100fps.

As for server lag on Miller, please retire Hammy, he's too old and tired!

Everyone in the platoon complains about the same problem with current game play, its not down to specific hardware! The only difference is how soon it affects you. A couple of patches back, just before the desynching issues, the whole game was fluid for hours.

The knock on effects are poor accuracy, and instgib deaths.
I'll add myself to the same boat as these guys are in above. Can play for a few mins get a few kills then it goes tits up and the lag continues to get worse. I play everything on high and before was getting around 57 FPS on average i'd say. Now it says i still get that but also fluctuates down to 20/ 15 rapidly. So its going down to 20 then up to 60 and back again constantly.
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Old 2013-03-18, 07:18 AM   [Ignore Me] #18
Snydenthur
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Re: Performance Issues Official Thread


Originally Posted by Echor View Post
I don't know if its the same problem as others, but the whole game play loses its fluidity, feels like low fps, but that's still high enough. For instance if I turn, the display feels like 5fps, but might be over 100fps.
That is the stuttering I mentioned. Although my game feels fine when I'm around 40+ fps, but after that fps feels a lot lower than it is. And it started with gu4 or the hotfix, I don't really know since haven't played much because of it. I don't see the deteriorating fps though, but that might also be because of low playtimes. Doesn't happen inside an hour for me.
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Old 2013-03-18, 07:29 AM   [Ignore Me] #19
almalino
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Re: Performance Issues Official Thread


I had no issues this weekend. Now FPS slowdowns even if I played for 4 hours in a row.

The only problem was severe server lag on miller whenScertain acxtions didn't register in time like cloaking decloaking etc but FPS was fine. I could play without slowdowns.
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Old 2013-03-18, 09:16 AM   [Ignore Me] #20
Sir B Smythe
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Re: Performance Issues Official Thread


AMD 955 3.8
ATI 7850 2Gb
OCZ Vertex4 64Gb SSD
8Gb Crucial 1600

Pre patch 30 to 60 fps
Post patch 10 to 25 fps

All in average fps ranging from nothing to large encounters. User option set to 60 fps max. Flora off, shadows off, rest high.

Wouldn't mind but redeploy, crash! Instant action, crash! Various bugs on different characters ie TR Medic gun - no sight, even though its certed and available.

Praying for some kind of optimisation which will sort the game out. Premium membership cancelled after the debacle of this weekend.
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Old 2013-03-18, 09:49 AM   [Ignore Me] #21
Assist
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Re: Performance Issues Official Thread


1. Give your system specs (CPU, GPU, RAM, and so on)
i7 960 @ 3.5
GeForce 680 GTX 2GB
12 gb DDR 1600
Win7 64

2. Your performance prior to the game update causing you issues (Give setting/Resolution)
Prior to this specific update:
~100+ standing in Warpgate. ~40 in "Platoons vs. Platoons" fights. Spikes down to 20
Settings were all "High", with Blur, Ambient thinger, and Fog Shadows unchecked. Shadows were on Medium. Resolution 1920 x 1080

3. Your performance currently in game now with the recent updates (Give setting/Resolution)
Same settings as above
~45 in Warpgate. ~17 in "Platoons vs. Platoons" fights. Spikes down to 4!



Also can't really tell, but it seems I'm getting like 10 FPS on the new Map screen.
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Old 2013-03-18, 09:54 AM   [Ignore Me] #22
maradine
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Re: Performance Issues Official Thread


Stick this puppy to the wall.
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Old 2013-03-18, 11:08 AM   [Ignore Me] #23
Fishy
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Re: Performance Issues Official Thread


Intel i5 3750K
16 GB RAM
GeForce 670 GTX 2 GB

Before GU4: 40-60 FPS
After GU04: 20-50 FPS
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Old 2013-03-18, 01:34 PM   [Ignore Me] #24
Chaff
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Re: Performance Issues Official Thread


.
3770K 4.5 oc
4 X SSD (Raid-0)
1 GALAXY nVidia 670 4GB
32GB 1600 RAM

Server lag this weekend was bad.

Definite stuttering issues.
FPS down more than 50% many times over weekend. My std FPS had been 70-90+ anywhere in-game. This weekend I often found myself in the 20's. Also, I did not fall through the world, but all of the walls & structure disappeared in a base for 20 minutes. Also, got black & white game screen. Had to log in and out of game multiple times due to lag or other glitches.

Another "glitch"......Never could be sure if my vehicle or Max armor was healthy or not. Never seemed to register properly all weekend.

Game was never like this (for me). Added newest nVidia drivers I could find Sunday night, and it seemed to help, but not as good frame rates and stability as earlier this year.

PS >>>>> I hope the devs work with AMD & nVidia to develop optimum drivers for PS2.
.

Last edited by Chaff; 2013-03-18 at 02:00 PM.
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Old 2013-03-18, 01:38 PM   [Ignore Me] #25
VaderShake
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Re: Performance Issues Official Thread


If my wife finds this "Performance Issues" thread be prepared for a WALL OF TEXT lol....

Last edited by VaderShake; 2013-03-18 at 02:57 PM.
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Old 2013-03-18, 03:06 PM   [Ignore Me] #26
Sturmhardt
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Re: Performance Issues Official Thread


Sounds like she has a lot to talk about on that topic, you should lend her the keyboard for a few hours...we won't mind :3
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Old 2013-03-18, 11:43 PM   [Ignore Me] #27
Silent Thunder
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Re: Performance Issues Official Thread


This tweet just went live, hopefully higby's right about this.

EDIT: Cant figure out how to imbed tweets so I'll just copy the text.

"Hey all, @tomslick42 found the bug after working ALL WEEKEND LONG on it. He fixed it. We're testing the fix now and will get it out ASAP."

Last edited by Silent Thunder; 2013-03-18 at 11:44 PM.
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Old 2013-03-19, 12:13 AM   [Ignore Me] #28
DirtyBird
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Re: Performance Issues Official Thread


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Old 2013-03-19, 01:11 AM   [Ignore Me] #29
Falcon_br
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Re: Performance Issues Official Thread


I noticed lots of frozen grenades in the air in Bio Labs.
Asked to my outfit members if they could see it and they confirmed that everyone could see it, almost 5 grenades frozen in the air, probably giving server lag to everyone.
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This is the last VIP post in this thread.   Old 2013-03-19, 01:23 AM   [Ignore Me] #30
CyclesMcHurtz
PlanetSide 2
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Re: Performance Issues Official Thread


I just want to point out that this one potential fix is for a client-side FPS problem. I didn't fix ALL.THE.THINGS ... yet?
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