Improvement: Multiple Monitor Support - PlanetSide Universe
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Old 2011-08-05, 09:25 AM   [Ignore Me] #1
Sentrosi
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Post Multiple Monitor Support


No, not for Eyefinity or nVidia's offering. But something else.

Imagine Planetside 2 where you could drag content from one monitor to another.

For example, you're assaulting a base and want to see how much NTUs are available. Right now you have to open up your map and click on the base you're assaulting. If my idea is supported you could drag the continent map over to another screen and keep tabs on the NTUs.

Thoughts?
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Old 2011-08-05, 09:29 AM   [Ignore Me] #2
Sovereign
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Re: Multiple Monitor Support


Would relish the chance to take advantage of multiple monitor support akin to what you find in games like WIC.
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Old 2011-08-05, 10:32 AM   [Ignore Me] #3
BorisBlade
First Lieutenant
 
Re: Multiple Monitor Support


I would love to be able to move my chat windows/maps etc to my second monitor. I used to run like 6 chat windows, and 3 voice progs when i got hardcore into leading things. Not sure i wanna do that again, but would be nice to atleast be able to move some things off my main screen and onto the secondary.
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Old 2011-08-05, 10:44 AM   [Ignore Me] #4
Firefly
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Re: Multiple Monitor Support


I have a video card that turns all of my monitors into one giant game window (not stretched, just extended). If this works in PS2, I'll have about a 270 degree field of view.
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Old 2011-08-05, 10:58 AM   [Ignore Me] #5
waldizzo
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Re: Multiple Monitor Support


I'd be happy with having the option to put the world map on a second display.
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Old 2011-08-05, 11:26 AM   [Ignore Me] #6
Manitou
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Thumbs up Re: Multiple Monitor Support


Great idea!
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Old 2011-08-06, 12:32 AM   [Ignore Me] #7
headcrab13
Second Lieutenant
 
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Re: Multiple Monitor Support


I want a triple-monitor, wrap-around setup for my Reaver so I can be blasting away and focused on what's ahead of me, which having peripheral awareness of everything around me at the same time.

Getting back to reality though, great idea by Sentrosi -- it would be awesome to have a second monitor constantly displaying the map, chat, and other essentials so I can quickly glance at it in the middle of a fight.

Another badass reason for this setup would be the ability to Fraps or tape your "main" monitor's gameplay without having any overlays or chat boxes blocking the view, and still being able to see all that stuff on your secondary screen.

-HC13
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Old 2011-08-06, 01:02 PM   [Ignore Me] #8
bjorntju1
Captain
 
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Re: Multiple Monitor Support


I want something like Supreme Commander did:

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Old 2011-08-07, 08:01 PM   [Ignore Me] #9
Talek Krell
Lieutenant Colonel
 
Re: Multiple Monitor Support


I like this. Haven't had a decent excuse to get a second monitor since supcom. >.>
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Old 2011-08-08, 08:59 AM   [Ignore Me] #10
Hamma
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Re: Multiple Monitor Support


Awesome idea Sent -

I loved Supreme Commander for this reason, you could really be flexible in how you had your interface configured and keep an eye on various things at all times.
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Old 2011-08-08, 09:33 AM   [Ignore Me] #11
Tigersmith
Major
 
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Misc Info


Was talking about this years ago! Love the idea and I think it would work wonders. And I love to command and to see the map 24/7 would be amazing,

Maybe it would be a skill unlock haha
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Old 2011-08-10, 08:40 AM   [Ignore Me] #12
Timmy
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Re: Multiple Monitor Support


Anything that might help the zerg maintain an awareness of the larger goals at hand is a good idea in my book. More informaintion at hand might help lessen the tunnel vision you sometimes get in a fight.

Love the idea.
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Old 2011-08-12, 02:23 AM   [Ignore Me] #13
Kouza
Sergeant
 
Re: Multiple Monitor Support


Originally Posted by bjorntju1 View Post
I want something like Supreme Commander did:

This, I only use my second screen for information windows.
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Old 2011-10-17, 02:20 PM   [Ignore Me] #14
DviddLeff
Lieutenant Colonel
 
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Re: Multiple Monitor Support


I really want triple monitor support (although my bank balance doesn't).

Not only for the peripheral vision (which would be awesome) but also as you mention for putting valuable information on. As a platoon leader I would want to keep an eye on the map, squad positions, mission statuses, while still trying to take out enemy tanks with my Mag.
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Old 2011-10-17, 05:49 PM   [Ignore Me] #15
NapalmEnima
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AGN Field Reporter
 
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Re: Multiple Monitor Support


My own thoughts on mutli-monitor support:

1) Make their displays HTML-based so you can easily port them to pads/phones (which would be epic
2) Information only. Giving player X a wider field of view than player Y kinda sucks. Yes, more information is good, but it's not a direct combat advantage (unlike peripheral vision).
3) Comprised of several different smaller information panels. Medic panels (nearest medic, or as a medic nearby wounded/dead), squad panels (range/direction to other squad members, with information about health/shield[/consumables?]. Session stats (kill/death, top victim, top killer, resources earned, % accuracy, etc etc). Etc.

The panels can each be designed to easily fit on a phone screen (swipe to move between them), while a pad or monitor could be made up of several at once.
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