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Old 2012-06-07, 06:59 PM   [Ignore Me] #46
Figment
Lieutenant General
 
Re: Tank destroyers




Figured I'd post some more silly TD concepts. These could strafe like the Magrider, just cannot move as well over objects.

On these two, the TR would have balljointed tracks (TR roller, or... Troller), while NC would have tracks in multiple directions. Still thinking on the most appropriate name for that one.

Last edited by Figment; 2012-06-07 at 07:01 PM.
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Old 2012-06-07, 07:25 PM   [Ignore Me] #47
Gonzo
Private
 
Re: Tank destroyers


I'm pretty sure the Lightning is going to have some sort of dedicated AV turret option available, to create a quick, fragile tank hunter that uses Hit & Runs to take on MBTs.

I don't think some of these concepts for a big, slow, heavy tank-killer would end up working all that well. Might as well get in a Vanguard and drive extra slow or something.
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Old 2012-06-07, 08:21 PM   [Ignore Me] #48
SztEltviz
Sergeant
 
Re: Tank destroyers


I agree with the different ammo option, HE (low damage, aoe) for killing light veh and inf., AP (high damage on hit, no splash) for killing tanks. And low ammo count on tanks to force them do think before deploying.
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