Niche vs customizable vehicle roles. - PlanetSide Universe
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Old 2012-06-29, 02:59 PM   [Ignore Me] #29
Xyntech
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Re: Niche vs customizable vehicle roles.


Highly visible differences between different turret types would be very good. Make the Lightnings Skyguard turret be big and bulbous, or have some unnecessary fins or something.

I'm sure that adding a few additions to some of the ES fighters shape depending on their role would be equally possible.

I'm definitely a fan of the customizable frame concept, but there's no need to just needlessly accept the bad along with the good either. I have no doubt that there is a nice middle ground where roles are distinguishable, while still keeping development time/costs down and having the flexible cert branches of the current design.
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