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2012-06-29, 01:42 PM | [Ignore Me] #76 | ||||
First Sergeant
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Fortress Forever tried to be "high skill ceiling, newb friendly" but look at how that turned out: the pros completely annihilated the newbs because it took too much effort to reach that ceiling, and now the game is DEAD while TF2, one of the most casual friendly games out there that doesn't require any skill whatsoever to be good, continues to succeed. Zelda is a singleplayer game with a static difficulty level. It can't be compared to a constantly changing environment with far more complicated and variable enemies and shooting mechanics more complicated than "stand near enemy and push A". |
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2012-06-29, 05:38 PM | [Ignore Me] #77 | ||
First Sergeant
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I used zelda as a layman example of progression for the player. Nothing more. Playing against better players raises your game, makes you think and adapt outside the box. If the game allows for it. In a nutshell.
If you disagree, thats fine. I dont want to de-rail the thread any more. Back to AMA with JW for me. |
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2012-06-29, 05:55 PM | [Ignore Me] #78 | ||||
Sergeant
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chess for example has a high skillceiling and a low luckfactor making a small edge skillwise between two players end up with the better player still being able to win quite often. poker for example has a high skillceiling and a big luckfactor making a small edge skillwise between two players end up with the slightly worse player able to compete with the better very well. without thinking about it too much, it does seem rare for electronic games to be like poker |
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2012-06-30, 07:58 AM | [Ignore Me] #79 | |||
Private
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I'd really like these answered too; good questions. |
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2012-07-02, 08:18 PM | [Ignore Me] #84 | ||
Lieutenant General
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As I walk through the valley of the shadow of death
I take a look at PS2's page and wonder why beta isn't here yet~ Cause I been cappin' and laggin' so long that even PSU thinks mah mind is gone But I ain't never fragged a vanu who didn't deserve it... ~ Last edited by Bags; 2012-07-02 at 08:21 PM. |
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2012-07-02, 08:19 PM | [Ignore Me] #85 | ||
A true asset to the republic!
I'm glad they hired someone like him to look at game balancing, at least when it comes to weapons.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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