damaged armour - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Surgeon General warns PSU may be hazardous to your health
Home Forum Chat Wiki Social AGN PS2 Stats
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
Old 2004-03-04, 01:57 PM   [Ignore Me] #1
damaged armour

i have brought this idea up before but i have re thought it,

i really wanted to see bullet holes in body armour and maxes but this would be quite a strain on fps secound, even if it was easy on and off able.

but how about around 5 differnet armour degeneration modes,, meaning at :

100% armour, you look how we always do now, all shiney.

75% armour, you look a bit dented with a few bullet holes,

50% more dents and bullet holes maybe a chunk of armour missing,

25% you look a bit of a mess, broken bits on armour, bullet holes and wounds showing

05% this one could be how you look when your dead but appears just before so you would look like you just survied by the skin of your teeth.

no real reason for this just that it would look good.
easypickings is offline  
Reply With Quote
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion



Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT -5. The time now is 07:15 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.