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Old 2012-06-17, 05:18 PM   [Ignore Me] #16
Mastachief
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Re: "Crafting? No. No crafting" - TRay


hmmmmmmmmmmmmmmm.................................. ......hmmmmmmmmmmmmmmmmmmmm....

Mixed feelings about this, not sure how it could fit into the game. I'd love to see an economy and crafting system like say eve's develop purely for longevity of the game but then i feel on the other hand it would upset the core fps nature and the casual gamers too much.
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Old 2012-06-17, 05:26 PM   [Ignore Me] #17
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Re: "Crafting? No. No crafting" - TRay


Even a rudimentary crafting system will turn PS2 into this:

You: Help, base under heavy attack!
Me: Yeah, hurry!
Crafter1: #$#%^ i'm farming mats for grenade, brt when i'm done.
Crafter2: Yeah, me too I need rubber for tire upgrades. brb in 20 minutes.
You: We can't hold out that long!
Crafter2:
Crafter3: How do you make nickel? I have copper, iron and zinc.
Crafter4: LFG Flax farming for armor.
Crafter5: Wait where do you get those?
Crafter4: North, all the way near the Vanu base
Crafter6: Invite me! I need Flax
You: ....
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Old 2012-06-17, 05:33 PM   [Ignore Me] #18
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Re: "Crafting? No. No crafting" - TRay


Originally Posted by Mordelicius View Post
It's a 100% PvP game. I'm glad there's no crafting. Crafting is PvE. Why dilute a simple system with a more complicated 'crafting' system?
I disagree that crafting is just PVE. In a game with a sophisticated economy selling things to make a profit is every bit a game against other players as shooting each other.
EVE is a prime example.

I don't really want that in a shooter, but with a good system you could actually have an economy in producing war material for the folks shooting stuff.
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Old 2012-06-17, 05:46 PM   [Ignore Me] #19
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Re: "Crafting? No. No crafting" - TRay


Fighting gets you certification points, the ground you take from fighting gets you resources. Every class, gun, vehicle and piece of equipment can be certed out and specialized to an insane degree, and you use the resources to build your vehicles and get your gear.

There's plenty of RPG mechanics already.

Last edited by GhettoPrince; 2012-06-17 at 05:59 PM.
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Old 2012-06-17, 05:52 PM   [Ignore Me] #20
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Re: "Crafting? No. No crafting" - TRay


The crafting would successfully add farming to the game, a mechanic that I hate, that's why I don't bother with RPGs anymore, that would defeat the whole purpose.
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Old 2012-06-17, 05:53 PM   [Ignore Me] #21
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Re: "Crafting? No. No crafting" - TRay


No crafting.
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Old 2012-06-17, 06:09 PM   [Ignore Me] #22
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Re: "Crafting? No. No crafting" - TRay


Crafting will not happen.
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Old 2012-06-17, 06:27 PM   [Ignore Me] #23
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Re: "Crafting? No. No crafting" - TRay


This is about a bad as an idea as player housing was.....

But to be serious, crafting in an FPS is simply a bad idea. It'll, as some said, encourage farming and grinding. The whole idea Of durability is terrible too. I don't want to get a good weapon only to have it break in the middle of battle, and having to settle for a lesser weapon.
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Old 2012-06-17, 06:37 PM   [Ignore Me] #24
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Re: "Crafting? No. No crafting" - TRay


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Old 2012-06-17, 06:44 PM   [Ignore Me] #25
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Re: "Crafting? No. No crafting" - TRay


This thread clearly is some kind of troll/for the lulz/wutever thing, and obviously serves no real purpose.

There is no crafting, and there is no need or demand for crafting.

And before this derails into madness...

/thread
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