Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Smarter than your average website!!
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2003-08-29, 01:31 PM | [Ignore Me] #3 | ||
Private
|
Somehow I doubt it, it'd be far too annoying, probably going to act like a spawn tube (can co-exist in the same place until you move out of the tube).
(For those that don't know, telefragging originally came from Quake where if you spawned/teleported to the same place as someone else, you would appear inside them, causing them to die. In a very messy way :) |
||
|
2003-08-31, 01:46 AM | [Ignore Me] #13 | ||
Banned
|
Things that can be stopped
Sniping infs: The inf can stay still or very slow Bumpers: Do your best to avoid fighting Vanu and staying inside Pounder: OSes: A giant targetting laser comes down, so unless you're not paying any attention you can run Boomers: A bomb is dropped on the ground after being materialized from a noticeable green thing Lib bombs: High altitude bombing you can't see or stop and it can follow you going at speeds faster than any land vehicle or infantry Artillery: A shell coming in from beyond visual range and could easily be hid behind a mountain |
||
|
|
Bookmarks |
|
|