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Old 2012-06-02, 12:19 AM   [Ignore Me] #61
Atheosim
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Re: New Killcam


This is absolutely perfect. I'm very, very impressed guys and gals.
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Old 2012-06-02, 12:23 AM   [Ignore Me] #62
Xaine
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Re: New Killcam


Perfect. Love it.
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Old 2012-06-02, 12:35 AM   [Ignore Me] #63
Captain1nsaneo
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Re: New Killcam


*Reads thread*

Yeah, I've got nothing to contribute here. Everything's already been said!
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Old 2012-06-02, 12:47 AM   [Ignore Me] #64
Grimster
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Re: New Killcam


Originally Posted by Higby View Post
Glad you guys dig it. Thanks for all the suggestions and feedback to help us figure out what to do with this!
Hey Matt, stupid question maybe but if someone in a vehicle kills you will it show a image of the vehicle or the guy in the vehicle?
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Originally Posted by Higby View Post
Okay, well I think i'm speaking for everyone when I say: SCREENSHOTS PLS and/or a video of the new layout ASAP. Preferably 10 minutes of browsing the site with the new layout...
Maybe a twitter Q&A about the new layout?
NEED UPDATES!
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Old 2012-06-02, 12:50 AM   [Ignore Me] #65
Anderz
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Re: New Killcam


Phew, topic title had me worried.

I think "Kill Screen" is a better name for this.

Love it btw!
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Old 2012-06-02, 12:59 AM   [Ignore Me] #66
Conq
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Re: New Killcam


Very cool.
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Old 2012-06-02, 01:24 AM   [Ignore Me] #67
MacXXcaM
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Re: New Killcam


Me gusta!

I suppose the camera is slowly moving away while rotating? Like in ArmA?
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Old 2012-06-02, 01:44 AM   [Ignore Me] #68
Purple
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Re: New Killcam


Nice work!!
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Click here to go to the next VIP post in this thread.   Old 2012-06-02, 02:08 AM   [Ignore Me] #69
Higby
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Re: New Killcam


Originally Posted by Grimster View Post
Hey Matt, stupid question maybe but if someone in a vehicle kills you will it show a image of the vehicle or the guy in the vehicle?
Vehicle along with vehicle customizations!
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Old 2012-06-02, 02:16 AM   [Ignore Me] #70
Zhane
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Re: New Killcam


That's perfect. Nicely done.
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Old 2012-06-02, 02:21 AM   [Ignore Me] #71
Lonehunter
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Re: New Killcam


I'm lovin it, the lil stats of damage taken from each weapon interests me. I'm guessing with a normal soldier it could show the amount of damage taken from your grenade, and rifle, but what if someone else did damage?

Could it show the percentage of damage taken from each source from each person?

It would be really nice to know if I was shot by 10 different people.
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And if you back in 2003 decided you wanted to play RTS games, between then and now you'd have dozens of RTS games you could have played. If you decided to play MMOFPS' between then and now, there were none
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Old 2012-06-02, 02:31 AM   [Ignore Me] #72
Raymac
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Re: New Killcam


To think of the heated discussions about kill cams on this forum, and then to see this kind of unanimous reaction is pretty amazing. It's said you can't please everyone, but this comes about as close as you can. I'm stunned. I never thought we would have gotten here, and yet here we are. Awesome job.
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Click here to go to the next VIP post in this thread.   Old 2012-06-02, 02:32 AM   [Ignore Me] #73
Higby
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Re: New Killcam


Originally Posted by Lonehunter View Post
I'm lovin it, the lil stats of damage taken from each weapon interests me. I'm guessing with a normal soldier it could show the amount of damage taken from your grenade, and rifle, but what if someone else did damage?

Could it show the percentage of damage taken from each source from each person?

It would be really nice to know if I was shot by 10 different people.
The middle panel shows assist data for the top 2 non-killing damage dealers.
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Old 2012-06-02, 02:33 AM   [Ignore Me] #74
xIIDeAdLyIIx
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Re: New Killcam


I think the bes part is that you can see people around you and can make a decision on whether or not to respawn or wait for a medic.
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Old 2012-06-02, 02:33 AM   [Ignore Me] #75
Bags
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Re: New Killcam


Originally Posted by Higby View Post
The middle panel shows assist data for the top 2 non-killing damage dealers.
Figured as much, glad to have it confirmed
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