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PSU: My Mommy Says Your All Just Jealous!
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2004-08-19, 02:39 PM | [Ignore Me] #46 | ||
Contributor Major
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I have a BR18 Rexo grunt HA/SA/med/eng and a BR 18 pure infiltrator. I get to see both sides of this ugly mess. Darklight flickering is so effective that I do it with both my characters as often as I can. Why not? I have DL mapped to the downward stroke of my mousewheel. Any idea how easy it is to flicker DL when it is on your mouse wheel? It basically gives me full immunity from cloakers and allows me to kill them wherever I see them. This is such a problem that I really cant play my cloaker effectivly indoors and have adapted my battle style to killing people on approaches and on catwalks...etc. I use it exactly the same way when I play my infiltrator as well. Nothing is better than sneaking up on another infiltrator and killing them and this is very easy to do
While I feel playing an infiltrator is 100x easier now than before I quit, there are still problems with Darklight that can be fixed with 2 very simple ideas 1) Take off a chunk of Stamina just to activate it: buh-bye flikering. Turning on DL should be like jumping 2) No reason whatsoever that this should work in 3rd person: Remove that ability |
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2004-08-19, 02:56 PM | [Ignore Me] #47 | ||||
Second Lieutenant
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A mandatory use on time used and a cool off period would eliminate some...but not all. A limited range would limit the flicker as well. Bottom line, your never going to eliminate people who just love to flicker, but you can make it a little harder while still keeping the emphasis of using it when you suspect cloakers. Those that complain were on the battlefield to get cheap kills...don't play cloakers. Yes, I can get some really cheap kills off of snipers, AV guys and Medics, but for the amount of time it takes to get these kills, I would just assume to gun a tank or lib and get far many more kills. Or if I want face to face....Special Assault. If your an Inf for the kills...your in the wrong business. Its tough playing a cloaker, I was gaurding a CC when the NC blasted thier way in and took out all the TR. It just so happened that I was obstructed from view by one of their own troops. I was in the precarious position of being between two grunts gaurding the grunt hacking. Kill anyone of them...im dead. Try to escape...I'm dead. So I droped a boomer right were I stood and did the suicide bomber thing. Took all three of them plus a one way trip to a tower. I suppose I could have just stayed put until they left...but I didn't give it a thought because I was sure someone would run through and flicker. |
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2004-08-19, 03:57 PM | [Ignore Me] #49 | ||
Lieutenant Colonel
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My Emerald NC is Bizzle. I'll be looking for both of you. I think a group just causing havoc in the same area could very well be a total blast. I've done it with my friend quite a bit, and we've had others involved but not really coordinated (or the others weren't seasoned cloakers). Most fun I've had in quite a while was recently defending a tower with Mookie and a few other cloakers. The TR kept bringing AMSs and we were taking turns jacking AMSs while the other cloakers ran around distracting people. By the time the TR thought all the cloakers were dead, their AMS was gone. We went through probably 10 AMSs in about a half hour. I also ran across the road and dropped 3 mines killing a fully manned Prowler, a Lightning and a Basilisk in about a 5 second period. I got about 3 tells for that, dumb luck pwns joo!
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2004-08-19, 07:59 PM | [Ignore Me] #51 | ||||
First Sergeant
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See this post
Boomer: Takes 5 seconds to detect someone with DL? Jesus do you want cloaking to be noobified? My suggestion has 2 things over that. 1) It might actually be considered. 2) It makes DL more of a "sweep". 5 seconds is a long time, if I saw someone I could easily find cover and completly evade them. We havent even addressed the timer issue. Would it be based on LOS of ammount of time having DL on? If its the latter then perhaps that is a good idea but if you mean to tell me that they have to keep a LOS on me running away, uhh no. |
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2004-08-19, 09:28 PM | [Ignore Me] #53 | |||
Troll x2
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2004-08-19, 09:46 PM | [Ignore Me] #54 | ||
Sergeant Major
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I don't like the timer idea (must charge/be on for a certain time, could become very inconvienient in those times where u see the cloaker run by but you have other enemies real close), i think draining stamina to activate would work(5 points seem reasonable, 10 is a little iffy and 25 is just absured). That should cut down considerably on the DL spamming.
Last edited by DeepStrikeck; 2004-08-19 at 09:47 PM. |
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2004-08-19, 10:37 PM | [Ignore Me] #55 | ||
Captain
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I like the tunnel Vision ideas and the stamina drain ideas.
And I'm a TR cloaker on Emerald, if ya'll play TR there, look me up. I always enjoy messing with the other guys' heads while in a base. I went to an NC base being attacked by the VS and sent both sies tell along the lines of: I AM A TR CLOAKER INSIDE YOUR BASE! I WILL DROP YOUR GENS, HACK YOUR BASE, AND BLOW UP EVERY TERM! KILL ME! I did everything I said, and no-one killed me.... |
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2004-08-19, 10:40 PM | [Ignore Me] #56 | |||
Either way, with the loss of being able to surge with a weapon out I don't see anymore boomer/spitfire runs, not like they were before anyway. But I guess I'll take your word for it and consider this thread unfounded based on your findings. Cloaker offensive power and DL appear to be just fine then. I'm not sure what cloakers are really complaining about then. Last edited by Warborn; 2004-08-19 at 10:47 PM. |
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2004-08-20, 12:23 AM | [Ignore Me] #57 | |||
First Sergeant
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A new implant is implimented. This implant makes a person undetecable by any means (DL or otherwise) for 2 seconds and then turns off. It has minimal stamina drain and can be only used while in an infiltration suit. So all i have to do is flicker this implant and shoot you to death. Assuming I have enough amunition and kept an eye on my stamina I could do this indefinatly. That is verymuch the same as flickering DL. While flickering DL you arent nesicarally invulnerable but I have yet to survive against a HA+Rexo who DLflickered me, let alone a tank. So you see thier IS a problem with DL. See my previous posts for, what I believe to be, the most balanced way to fix the issue. (Reduce the field of vision and add a 15 point activation cost.) |
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2004-08-20, 06:04 AM | [Ignore Me] #58 | ||
Corporal
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Well I just look at it as an ocupation hazard lol, I don't use a pistol due to my melee booster so, I have free space in my inventory, so I have a jammer in my pistol slot. If I hear them switch on DL I just throw a jammer in their face and either run away and move onto someone else in the battle or if I'm feeling daring try and finish them off with my knife lol. But I do agree there needs to be changes to darklight and small ones to the infil suit such as the ability to have two pistol slots, one for REK and one for whatever else takes your fancy. Just my thoughts..
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2004-08-20, 09:52 AM | [Ignore Me] #59 | ||||
Lieutenant Colonel
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The example of my kill streak happened to be from earlier in the game's existence (you may have noticed that I said that the first time, but probably not) when flickering wasn't nearly as common as it is now. As a matter of fact, it only helps to reinforce my point. As to your question of why there aren't more cloakers? I'll happily give you my biased answer. Cloaking takes skill. Cloaking well takes lots of patience and lots of skill. The vast majority of Planetside has no interest in challenge, they have interest in killwhoring. Proof of this is the popularity of Dark Light. To hunt down cloakers without Dark Light is challenging, but far from impossible. Using Dark Light allows faster kills and at times incredibly cheap kills, and that attracts the player base. Of course that example isn't really needed. You only have to watch what happens every time they 'balance' a weapon to be too strong to see the player base flock like sheep to that empire grabbing that weapon and running up their kill stats as quickly as possible. It's pathetic. I'm not looking to 'outkill' a grunt, although I'm sure there are times that I do just that. My job on the battle field is far different than the average grunt. I'm not holding down a stairwell (I can take down the first wave, but beyond that I'm helpless). I'm not rushing into the face of battle. It's a bad comparison, but it's the one you chose. My job is to get to the battle front before the battle begins, to get behind enemy lines giving myself the best opportunity to take out Snipers and AV, as well as optimizing my opportunity to mine gimped vehicles that drop back for repairs. If I'm feeling patient I can run a 4/1 or 5/1 k/d ratio, if I'm feeling less patient it's closer to 2/1 or 3/1. I'm fighting totally different battles than the average grunt though, I'm staying away from situations with large numbers of people in a confined area and therefore am not killwhoring. I'm not impressed by killwhoring. I'm happy to know it means so much to you.
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2004-08-20, 12:04 PM | [Ignore Me] #60 | ||
Captain
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Cloaking solo I get about 500 points a kill. With a knife it can get as high at 1000. I know for a FACT that grunt soloing gets you about 100 points to 250-300 points a kill. I work harder for those points than ANY grunt. I know this because I PLAY grunt often.
Grunt: Die, Respawn, run out, mash down trigger at nearest enemy target, die, respawn... Cloaker: Die, Respawn, TRY to sneak back into the field and find a place where his/her talents are most useful. ATTEMPT to pull off his/her objective. If that objective is not to kill something, then MAYBE get a few kills on the side. Get spotted for what ever reason, most likely INSTANTLY die, respawn. IF at any point the cloaker is spotted, he/she must respawn and try to go through the list from the beginning. |
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