Originally Posted by Hypevosa
If you really hate snipers so much then take up the mantle of the countersniper and stop whining and start getting revenge. Every effective squad should have 2 snipers for counter sniping purposes and for scouting, softening enemy defenses before entry. If you can depend on your counter sniper to have your back you should be fine.
I'm a sniper, but I only snipe normal infantry when there aren't other snipers around that I can go toe to toe with.
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No. No no no no no.
I am very much in favor of snipers. In the first Planetsides prime, snipers were often a valuable part of tower and bridge fights, and occasionally even base fights.
But Snipers should never be primarily about counter sniping. That should be one of their roles, but if it's their primary role, the concept is broken. This isn't a reality simulator, this is a game. You don't put something into the game to counter itself. That's just stupid.
2 snipers per squad? So let's see, we've got 2 engi's, 2 medics, 2 snipers... That leaves 4 players to divide between MAXes, Heavy Assault, Light Assault (gotta have at least one LA if they have the ammo boxes), and non sniping infiltrators.
Get real. A squad should maybe have 1 sniper maximum if their squad isn't focused on ranged combat, if even that many.
Snipers are not a waste, certainly not in a free form game like Planetside, but snipers who only focus on shooting other snipers are useless even in Planetside.