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2014-04-25, 05:31 PM | [Ignore Me] #136 | |||
Captain
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he can change all sorts of things around, he has been waiting for open source for almost a decade now. Godless knows who I am talking about hell, they were talking about setting up a private server years ago, just didn't do it due to legal concerns Last edited by SgtMAD; 2014-04-25 at 05:32 PM. |
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2014-04-25, 08:01 PM | [Ignore Me] #137 | |||
Staff Sergeant
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Financially there's nothing more to get out of it the old fashioned way, but boy could they buy themselves some goodwill. |
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2014-04-25, 08:03 PM | [Ignore Me] #138 | ||
Private
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here it comes guys and girls all access is rolling in on a train this tuesday. here is proof. i can hardly wait
https://forums.station.sony.com/soe/...st-11500341422 |
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2014-04-26, 12:21 AM | [Ignore Me] #139 | |||
First Lieutenant
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2014-04-26, 03:06 AM | [Ignore Me] #140 | |||
Private
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With luck and good timing, i may finish school/training in time so i could help out with that project. Man, that would be awesome. He's still around, biding his time... Last edited by GodlessHeretic; 2014-04-26 at 03:09 AM. |
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2014-04-26, 04:29 AM | [Ignore Me] #141 | ||
Corporal
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Why does every1 act like Secant is the Big Unknown?
He just should ask Smed he can Start a Private Server without them sueing him like the SWGEmu guys did. At this point I see good Chances for a ok... If I remember right SOE cant make it open Source because it was Orginaly Developed by some other Company named V... (cant remember)
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::: PS Classic Videos + My Music ::: |
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2014-04-26, 06:26 AM | [Ignore Me] #142 | |||
Contributor General
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But irrc Verant was merged into SOE at one point. |
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2014-04-26, 09:27 AM | [Ignore Me] #143 | ||
Lieutenant General
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Mailed Smedley about the bugs. Interestingly, I too asked if Secant could be allowed to help fix the game - asked Smedley if they couldn't set up a contract where players would work on it for free, but would still have legal obligations.
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2014-04-26, 01:30 PM | [Ignore Me] #144 | |||
Staff Sergeant
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You've got to have guts and vision to do this though: A) You're admitting your company doesn't have the manpower to work the product. B) You're risking the 0.0001% chance a competitor or fan tries to wiggle out of the legal protection and make money off of decades old work. C) You've got to convince the upper management (who's already concerned about your department's performance considering there's no "WoW", "WoT", or "COD" in the dossier), that a totally unconventional approach like trusting the community to freely distribute and operate one of your IP's is a good decision. Ultimately the phantom risks of setting PlanetSide 1 up as an open source product are miniscule (more and more a standard practice in this era), and the prospective public relation gains are huge. Link: Star Wars: Jedi Academy made Open Source Link: Microsoft moves .NET to Open Source |
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2014-04-27, 12:45 PM | [Ignore Me] #145 | ||
Lieutenant General
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I also made mention that the reason they didn't remove BFRs was that they were legally obligated to provide access to it due to the aftershock expansion promising such.
With the caves not possible to enter and locked in their TR/NC and neutral ways, they do not provide this content, nor the content of Core Combat to Vanu players. Furthermore, I mentioned that the PS2 player studio proved succesful, so why not allow modding of PS1 by professional hobbyists? |
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2014-04-28, 01:56 AM | [Ignore Me] #150 | ||
Sergeant Major
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Mars war/ Welkin is just horrific. I played Mars War for a bit, and also made a few Chinese logins and there was only a few weapons and maps added since launch and it runs horrible.
It helped a few boring days go by but seriously, disgustingly shit game. And dead too. Maybe 50 on at peak
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BR34 CR5 - Werner since 2005. 4000+ Hours of PS1 |
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